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Anti-Idling & Optimization

System Analysis: Anti-Idling & Optimization

SYSTEM REVISION / BATTLE OPERATION 2 / ARCHIVE v2.0

Eliminating tactical negligence through systematic enforcement and localized resource management to restore the purity of MS combat.

Current Limitation: Strategic Negligence

The current environment suffers from "Infantry Loitering," where players exploit pilot status to remain idle at map boundaries or hide under the guise of repairs. This behavior forces numerical disadvantages on the frontline, leading to systematic team collapse.

TACTICAL GAP
  • Critical Weakness: Lack of restriction on pilot status duration and location, allowing for intentional "Battlefield Desertion."

Proposed Role: Battlefield Governance

The system will transition to a high-accountability model where pilot activity is treated as a finite resource and MS presence is enforced via automated warping and streamlined repair mechanics.

TECHNICAL UPGRADES
Dismount Rights (Resource-based) Restricted to Relay Points / Bases
Rescue Warp (Active/Passive) Manual Long-Press / 90s Forced Return
Integrated Cockpit Repair Restoring via Crouch/Prone in MS
Survival Time (Theft Grace Period) Counter Paused during MS Hijack

Tactical Conclusion

By defining "Infantry Loitering Time" as a dishonorable state and centralizing repairs within the MS, the proposal eliminates the excuses used for idling. This ensures that the primary engagement—Mobile Suit combat—remains the focus of all active personnel.

"The battlefield is for those who fight; there is no mercy for the stationary."

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