System Analysis: Anti-Idling & Optimization
SYSTEM REVISION / BATTLE OPERATION 2 / ARCHIVE v2.0
Current Limitation: Strategic Negligence
The current environment suffers from "Infantry Loitering," where players exploit pilot status to remain idle at map boundaries or hide under the guise of repairs. This behavior forces numerical disadvantages on the frontline, leading to systematic team collapse.
- Critical Weakness: Lack of restriction on pilot status duration and location, allowing for intentional "Battlefield Desertion."
Proposed Role: Battlefield Governance
The system will transition to a high-accountability model where pilot activity is treated as a finite resource and MS presence is enforced via automated warping and streamlined repair mechanics.
| Dismount Rights (Resource-based) | Restricted to Relay Points / Bases |
| Rescue Warp (Active/Passive) | Manual Long-Press / 90s Forced Return |
| Integrated Cockpit Repair | Restoring via Crouch/Prone in MS |
| Survival Time (Theft Grace Period) | Counter Paused during MS Hijack |
Tactical Conclusion
By defining "Infantry Loitering Time" as a dishonorable state and centralizing repairs within the MS, the proposal eliminates the excuses used for idling. This ensures that the primary engagement—Mobile Suit combat—remains the focus of all active personnel.
"The battlefield is for those who fight; there is no mercy for the stationary."
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